Comments on: week 4.1: chance timing (atmospheric context) http://cms.hyperrhiz.net/symposium/?p=72 an electronic literature symposium Fri, 14 Dec 2007 20:26:41 +0000 hourly 1 https://wordpress.org/?v=4.7.2 By: zephyr http://cms.hyperrhiz.net/symposium/?p=72#comment-44 Mon, 06 Aug 2007 03:11:46 +0000 http://www.hyperrhiz.net/symposium/2007/08/01/week-41-chance-timing-atmospheric-context/#comment-44 that’s a great idea… like a point n’ click flash game, but embedded within a ‘standalone’ video. i’d be really interested in playing around with that, time to learn flash as well as final cut, i s’pose.

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By: heliopod http://cms.hyperrhiz.net/symposium/?p=72#comment-43 Sun, 05 Aug 2007 03:27:51 +0000 http://www.hyperrhiz.net/symposium/2007/08/01/week-41-chance-timing-atmospheric-context/#comment-43 I’ve been toying around with the idea of creating an annotation engine for video clips. As the video plays, a user would pause and explore the stopped frame, searching for interactive content that annonates that frozen picture. The cotent/poetry/media would then change depending on how the video changes.

To refer back to the previous, or later post about depth, this would create added layering to how we understand our experiences. This in fact is really easy to do in flash, and I am surprised few are actually exploring this….does anyone know of any examples?

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